Quadratic function:
A quadratic function is a type of mathematical function that can be expressed in the standard form:
$$ f(x) = ax^2 + bx + c $$
Here,
- a, b, and c are constants (with
π
β
0
),
- x is the variable,
-
and the term
π
π₯
2
represents the quadratic term, which gives the function its characteristic parabolic shape.
The graph of a quadratic function is called a parabola. If
π
>
0
, the parabola opens upwards, and if
π
<
0
, it opens downwards.
Components of a Quadratic Function:
-
Vertex: The highest or lowest point on the graph, depending on the direction the parabola opens.
-
Axis of Symmetry: A vertical line that passes through the vertex and divides the parabola into two symmetric halves. Its equation is
π₯
=
β
π
2
π
.
-
Roots (or Zeros): The points where the graph intersects the x-axis. These are the solutions to the equation
π
π₯
2
+
π
π₯
+
π
=
0
.
-
Y-Intercept: The point where the graph intersects the y-axis, which is at
(
0
,
π
)
.
Examples:
Example 1:
Let
$$ f(x) = x^2 - 4x + 3 $$
-
Here,
π
=
1
,
π
=
β
4
, and
π
=
3
.
-
The graph is a parabola opening upwards (
π
>
0
).
-
The axis of symmetry is
$$ x = - \frac{- 4}{2(1)} = 2 $$
-
The roots can be found by factoring:
π₯
2
β
4
π₯
+
3
=
(
π₯
β
3
)
(
π₯
β
1
)
. So, the roots are
π₯
=
1
and
π₯
=
3
.
Example 2:
Let
$$ f(x) = - 2x^ 2 + 8x - 5 $$
-
Here,
π
=
β
2
,
π
=
8
, and
π
=
β
5
.
-
The graph is a parabola opening downwards (
π
<
0
).
-
The axis of symmetry is
$$ x = - \frac{8}{2(-2)} = 2 $$
-
The vertex can be found by substituting
π₯
=
2
into the function:
$$ f(2) = - 2 (2^2) + 8(2) - 5 = 3 $$
So, the vertex is at
(
2
,
3
)
.
Example 3
Real life example: Quadratic functions are often used to model projectile motion. For instance, if a ball is thrown upwards, its height
β
(
π‘
)
at time
π‘
can be described by a quadratic function like
$$ h(t) = - 16 t^2 + 32 t + 5. $$
Where,
-
β
16
π‘
2
accounts for the downward acceleration due to gravity (
β
16
β
ft/s
2
).
-
32
π‘
corresponds to the upward initial velocity of the ball (
32
β
ft/s
).
-
5
is the initial height of the ball at
π‘
=
0
.
This parabola opens downward because the coefficient of
π‘
2
is negative (
β
16
), meaning the ball reaches a peak height before falling back to the ground.
Features of Projectile Motion Modeled by Quadratics:
-
Vertex: Represents the peak height of the ball and occurs at time
π‘
=
β
π/
2
π
. Plugging in the values:
$$ t = - \frac{32}{2(-16)} = 1 \quad second $$
Substituting
π‘
=
1
into the equation:
$$ h(1) = - 16 (1^2) + 32(1) + 5 = 21 \quad feet $$
The ball reaches a maximum height of 21 feet at
π‘
=
1
second.
-
Roots: Where
β
(
π‘
)
=
0
, the ball hits the ground. Solving the equation
β
16
π‘
2
+
32
π‘
+
5
=
0
gives the times at which this happens.
-
Trajectory: The graph of the quadratic function visually shows the complete motion of the ballβup to its peak and back down.